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Niantic Spatial and Kojima Productions Join Forces on Real-World Storytelling
The collaboration will use Niantic’s geospatial AI to bring elements of Kojima’s storytelling into physical spaces.
Tools and platforms for creating, streaming, and interacting with virtual environments, from game engines to digital twins.
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The collaboration will use Niantic’s geospatial AI to bring elements of Kojima’s storytelling into physical spaces.
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Earthmover, a New York-based public benefit corporation founded by climate scientists and open-source developers, has secured $7.2 million in seed funding to modernize infrastructure for Earth science and other physical-world data.
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At Connect 2025, Meta emphasized growth in its VR ecosystem, announcing that over 300 apps on the Meta Horizon Store have each earned more than $1 million, with 10 apps exceeding $50 million in revenue.
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At Connect 2025, Meta doubled down on its vision for AI-powered worldbuilding in VR. The company highlighted a stack of tools, including an AI-driven editor, a new game engine, and a capture tool, aimed at making immersive creation as simple as describing a scene or scanning a space.
Breaking News
Meta made some major announcements today as part of Mark Zuckerberg's keynote at its largest annual event, Connect. Zuckerberg framed his keynote around the three technologies Meta is focusing on as it reinvents itself for the era of spatial computing, including glasses, AI, and virtual reality.
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Luminary Cloud has raised $72 million in Series B funding to grow its Physics AI platform. The round was led by N47, previously known as Next47, with participation from Sutter Hill Ventures and NVentures, the investment arm of NVIDIA.
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Copresence's AI-powered avatar creation platform has moved out of beta, making it possible for anyone to create an avatar with just a smartphone. Already trusted by leading gaming and technology companies, the platform is designed to deliver production-ready results in minutes.
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Agora and Banuba are collaborating to bring AI-powered augmented reality features to live video. The companies aim to equip developers, broadcasters, and media platforms with tools for creating more interactive and expressive real-time experiences.
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Aechelon Technology and its partners have launched Project Orbion, a new system that turns real-world data into a live digital twin of the Earth. By combining satellite imagery, AI, and sensor feeds into a dynamic 3D model, the platform is built to support situational awareness
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Khronos Group, OGC, Esri, Cesium (Bentley), and Niantic Spatial have added 3D Gaussian splat support to the glTF asset format.
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Tripo has launched version 3.0 of its core 3D foundation model. The release boosts asset fidelity and creative control while reducing manual cleanup, positioning Tripo Studio as a full-stack tool for production-ready 3D content.
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Adobe has introduced Substance 3D Reviewer, a new tool built with Meta to help teams review 3D product models in immersive environments. Optimized for Meta Quest headsets, it allows users to view designs at full scale in VR or in a desktop browser.
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