News
Immersive Skiing and Soccer Stories Coming to Apple Vision Pro
Apple has announced new sports-related content to join its growing catalog of immersive video for Vision Pro.
News
Apple has announced new sports-related content to join its growing catalog of immersive video for Vision Pro.
News
LSU Associate Professor David Shepherd secured $675K from NIMH to expand ADHD research using virtual reality and noise-canceling headphones.
Interview
Immersive video is rising again. Light Sail VR’s Matthew Celia discusses the medium’s new momentum, better tools, funding challenges and why this moment feels different after years of slow growth.
News
1HMX has launched Nexus NX1, a full-body platform that brings together several immersive technologies into a single integrated system. It uses HaptX Gloves G1, Virtuix Omni One, and Freeaim Shoes.
News
Valve has introduced Steam Frame, a new standalone VR headset designed to run both VR and non-VR games from a user’s Steam library. Steam Frame runs SteamOS and supports standalone play for both VR and non-VR titles, with no need to stream from a PC.
News
Sense Arena, a virtual and mixed reality training platform for hockey players, has announced a new partnership with the NHL Players’ Association to integrate official NHLPA player likenesses into its system. The collaboration debuts with NHL Sense Arena ’26
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Rendever, a company that uses virtual reality to reduce loneliness in older adults, has received nearly $4.5 million in funding from the National Institutes of Health. $3.8 million will support its Thrive At Home program, and the rest will go toward building a VR support network for caregivers.
News
Hidden Level has introduced a new app called DroneOps, built specifically for Apple Vision Pro and iPad. The spatial computing app transforms live airspace data into a 3D operational view of aircraft and drone activity
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Apple has introduced the next generation of Vision Pro, powered by the new M5 chip and a redesigned Dual Knit Band built for comfort.
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Meta has opened early access to the Immersive Web SDK (IWSDK), a new toolkit for building WebXR experiences in the browser. First revealed at Meta Connect, the SDK allows developers to create spatial apps that run directly in-browser with support for native hand tracking and interaction.
News
OpenBCI and Pupil Labs have launched Galea Neon, the first headset to combine brain, body, and eye tracking in a fully standalone system. The device merges OpenBCI’s Galea biosensing hardware with Pupil Labs’ modular Neon eye tracker.
News
Pimax has finalized the specifications for its three upcoming Micro-OLED VR headsets and opened pre-orders. The lineup includes the Dream Air SE, Dream Air, and Crystal Super Micro-OLED.
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