AI Scene Editor Cuts 3D Build Time 50x with Blender, Unity, and Unreal Integration

AI Scene Editor Cuts 3D Build Time 50x with Blender, Unity, and Unreal Integration
  • WorldEngen links AI agents to major 3D platforms, enabling live scene editing inside standard creative tools.
  • The company says it reduces production time from over 140 hours to just 3 by combining layout, modeling, and real-time iteration.

Masterpiece X has released WorldEngen, an AI-native 3D scene editor that connects directly to tools like Blender, Unreal Engine, and Unity. Designed for professionals, it brings intelligent agents into established workflows to generate and refine entire scenes in real time.

According to the company, WorldEngen accelerates 3D scene creation by up to 50x, reducing production time from over 140 hours to just 3. It automates layout and scene generation without disrupting existing pipelines.

"Our goal with WorldEngen is to give professional 3D teams the same AI-powered control that coders have with tools like Cursor," said Jonathan Gagne, CEO of Masterpiece X, in an official press release. "Many creatives say generative AI lacks consistent style and control. Well, not anymore. Our AI agents put the power in the creatives' hands to co-create 3D scenes that meet their creative vision."

The tool supports real-time layout changes and lets users generate, edit, and finalize scenes without switching apps or manual exports. It brings concepting, modeling, and environment design into one streamlined interface.

Source: YouTube / Masterpiece X


🌀 Tom’s Take:

GenAI is already revolutionizing 3D development with asset generation. Scene creation and editing are the next phase. Masterpiece X aims to introduce vibe coding to 3D, leveraging its savvy approach by integrating this capability into the workflows of 3D developers.


Source: PR Newswire / Masterpiece X