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Unity Rolls Out Official Android XR Tools for Galaxy XR
Unity 6 now fully supports Android XR, following early testing with Google and Samsung. Developers can use it to build apps for Galaxy XR and contribute to the wider Android XR ecosystem.
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Unity 6 now fully supports Android XR, following early testing with Google and Samsung. Developers can use it to build apps for Galaxy XR and contribute to the wider Android XR ecosystem.
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Moonlake AI has exited stealth with a $28 million seed round backed by AIX Ventures, Threshold, NVIDIA Ventures, and more than a dozen AI leaders and founders.
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At Connect 2025, Meta doubled down on its vision for AI-powered worldbuilding in VR. The company highlighted a stack of tools, including an AI-driven editor, a new game engine, and a capture tool, aimed at making immersive creation as simple as describing a scene or scanning a space.
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Masterpiece X has released WorldEngen, an AI-native 3D scene editor that connects directly to tools like Blender, Unreal Engine, and Unity. Designed for professionals, it brings intelligent agents into established workflows to generate and refine entire scenes in real time.
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Meta has added two AI-driven tools to its Horizon Worlds desktop editor: a creation assistant that supports early-stage development, and a style reference system for managing visual consistency.
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Genies and Unity have joined forces to tackle a major challenge in game development: creating rich, expressive characters and assets without overwhelming production pipelines. Now entering beta,
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Unity has released its Android XR Verified Package, signaling that its tools for Android-based XR development are now considered stable and reliable for production use.
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8th Wall has officially launched 8th Wall Studio out of beta, introducing major updates aimed at speeding up immersive content creation.
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8th Wall and VIVERSE have launched a new game jam, inviting developers, designers, and students to build 3D and AR browser-based games using Niantic Studio.
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Unity 6.1 introduces enhanced XR capabilities, including expanded compatibility with Android XR and Meta Quest. The inclusion of Shader Graph integration in the Universal Render Pipeline, along with Application Spacewarp, improves rendering efficiency on XR platforms.
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Next Tier Ventures has invested in Nilo Technologies, a browser-based platform that enables the creation of 3D games using generative AI and natural language processing.
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Epic Games has acquired Loci, a company specializing in AI for 3D content understanding and tagging. Loci’s tools automate the process of categorizing 3D assets, eliminating the need for manual tagging and making digital assets easier to manage and discover at scale.
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